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Secrets of Strixhaven+

Progression Commander League 

Secrets of Strixhaven Commander+.png

Duration

4 weeks - meet on Thursdays

 

Time

6:00 PM - 8:30 PM (This will leave time for Casual Commander afterwards!)

 

Dates

Thursday, April 30, May 7, 14, and 21

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Cost​
$25 - this includes your 4 booster pack contribution to the Prize Vault

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Legal Decks

You must have and use a Commander Preconstructed Deck from the following sets:

  • Secrets of Strixhaven

  • Teenage Mutant Ninja Turtles

  • Lorwyn Eclipsed

  • Edge of Eternities

  • Tarkir: Dragonstorm

  • Starter Commander Decks

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Requirements

  1. You must always use one of the Legendary Creatures that comes with the deck as your commander. 

  2. You choose which commander to use at the beginning of each game.  

  3. This deck will become modified as the league progresses.  

  4. Banned cards may not be used.

  5. Decks must always be Bracket 3 or lower power level.

  6. A form will be provided to you to keep track of the removed and added cards. 

  7. Once removed, a card may only be put back in using one of your replacement slots for that week.

 

Modifying Your Deck

  • Week 1: Your initial deck must be the Commander Deck out of the box with no changes. Each match, you may choose which commander to use.  This will be your deck for the league.

  • Week 2: You may replace up to 7 of the cards from the original deck with up to 7 of your own.   

  • Week 3: You may replace up to 7 of the cards from the original deck with up to 7 of your own. 

  • Week 4: You may replace up to 6 of the cards from the original deck with up to 6 of your own.

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Structure

Each week you will play two matches in pods of three or four (and occasionally five) players.  We will try to make it so that you play as many different people as possible over the course of the league.

 

Scoring

We will count best 3 of 4 weeks for you.  We will use a hybrid scoring system that combines three elements: the place you finish, the amount of people you eliminate, and Achievements.

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Based on the place you finish:

  • 1 point if first to be eliminated

  • 2 points if second to be eliminated

  • 3 points if the third to be eliminated

  • 4 points for winning the game

  • In the case of multiple people being eliminated at once, those players take the average of the point totals that would have been assigned.

  • In the case of a three-player game, there will be a proxy player at the table that starts with 40 life, has no responses, and never blocks.

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Based on the amount of people you eliminate: 1 point for each person you eliminate.

You eliminate another player by one of the following methods:

  • Damage

  • Mill (last player to move card from library to another zone or person who forces final draw)

  • Card effect you control that causes a player to lose the game (Door to Nothingness)

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Achievements

Achievements are special conditions that you unlock each week.  Completing an Achievement can score you one additional point per pod (limit one per player per game).  The catch is, once you complete an Achievement, you may not complete that one again for the duration of the league.  These Achievements will be listed on the deck list form.  The Achievements for this league are:

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  1. Have cards with 10 different frames in your graveyard and/or in play.

  2. Control seven or more tokens.

  3. Goad at least one creature controlled by each opponent in a single turn.

  4. Control five or more creatures while your opponents control no creatures. 

  5. Control seven or more creatures with flying.

  6. Have an opponent lose the game on a turn in which they take combat damage from a creature you goaded.

  7. Sacrifice four or more differently named creatures in one turn.

  8. Control 10 or more non-basic lands.

  9. Have an opponent lose the game from commander damage dealt by your commander.

  10. Cast three or more spells from anywhere other than your hand in a single turn.

  11. Control a Planeswalker with 10 or more Loyalty counters on it.

  12. Return three or more permanents from your graveyard to the battlefield in a single turn.

  13. Control permanents with a combined converted mana cost of 25 or more.

  14. Have 15 or more counters on permanents you control.

  15. Cast four or more instant and/or sorceries in one turn.

  16. Control seven or more differently named artifacts.

 

Prizes

  • 4 prize packs will be added to the prize vault for each league participant.

  • Win your pod without a tie, win a pack from the Prize Vault!

  • Each week, any player with 12 or more points on the night wins a pack from the Prize Vault. 

  • At the end of the league, a percentage of the prize packs will be given out to the top 5 players, and each player in the league will receive at least one pack.

  • Your standing in the league will be determined by your scores from your BEST 3 WEEKS.

  • Promo Packs - highest roll each week + some added to the Prize Vault

  • Drawings for cool Magic swag.

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© 2019 GriffoNest Games

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